PopCap: Casual Gaming in Asia

PopCap will try their luck in the Asian market for casual games. The US market and the Asian market are clearly different and have different likes and dislikes when it comes to video games, this can be seen in the division between the US first-person-shooter genre running wild and the success of FPS franchises in Japan (a great example being the Xbox 360 console).

Many eastern style games have a casual feel to them and PopCaps going to see how they’re feeling about titles like Zuma, Chuzzle, Peggle and Bejeweled. James Gwertzman, their new Asia/Pacific VP says, “This is the opportunity of a lifetime.” He believes success will be the result of this endevor.

What do you think, Asia/Pacific, ready for US casual games?

PopCap Opens Asia/Pacific Office, Names James Gwertzman VP of Asia/Pacific

Business Development Exec Spearheads Ambitious Overseas Expansion

SEATTLE, Washington – June 24, 2008 — PopCap Games Inc., the leading developer and publisher of casual video games, today announced that James Gwertzman, longtime senior business development executive with the company, has been promoted to Vice President of Asia/Pacific and has relocated to Shanghai to direct PopCap’s rapidly expanding operations throughout the Asia/Pacific region. Gwertzman will manage a team of developers, artists, business development executives, and other staffers charged with bringing hit titles such as Bejeweled®, Chuzzle™, Peggle™, and Zuma™ to Asian audiences. The new Asia/Pacific office, which opened in Shanghai this month, will feature a development studio tasked with creating new games specifically for Asia/Pacific consumers. The new office also establishes PopCap as the first Western casual games developer to have a full-fledged operation in the region.

“This is the opportunity of a lifetime,” Gwertzman said. “The casual games space in Asia is totally different than in North America or Europe, but if we can get it right, it’s a tremendous opportunity. With more than 400 million Internet users, the wired population of Asia is bigger than that of either North America or Europe, and casual games are very popular throughout the region. We’ve had a modest ‘stealth’ presence in the area for two years now, but now we’re ready to open a fully-staffed office. We have enough confidence in our strategy to make a sizable investment, but we’re humble enough to realize that these are very different markets, and so we have designed our organization here first and foremost to be nimble and flexible.”

No other Western casual games provider has made much headway in Asia, mostly due to significant differences in the playing habits and expectations of Asian consumers, as well as the challenges inherent in translating games into multiple Asian languages and adapting them to local business models. PopCap has quietly established a business development staff in Korea and Singapore, and last year hired Giordano Bruno Contestabile, the former Asia Pacific Director for ARENAmobile, to become PopCap’s Senior Business Development Director for Asia/Pacific. In late 2006, PopCap formed a partnership with Square Enix, one of the largest and most successful video game companies in Japan. PopCap already has a broad network of distribution deals in place covering all of its channels, including mobile, PC online, and retail. Gwertzman has been spending half his time in Asia for nearly a year, and will relocate his family to Shanghai in the coming months.

About PopCap

PopCap Games (www.popcap.com) is the leading multi-platform provider of “casual games” — fun, easy-to-learn, captivating computer games that appeal to everyone from age 6 to 106. Based in Seattle, Washington, PopCap was founded in 2000 and has a worldwide staff of over 200 people in Seattle, San Francisco, Chicago, Vancouver, B.C., Dublin, Ireland and Shanghai. Its games have been downloaded more than 1 billion times by consumers worldwide, and its flagship title, Bejeweled®, has sold more than 10 million units across all platforms. Constantly acclaimed by consumers and critics, PopCap’s games are played on the Web, desktop computers, myriad mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod and more), popular game consoles (such as Xbox), and in-flight entertainment systems. PopCap is the only casual games developer with leading market share across all major sales channels, including Web portals, retail stores, mobile operators and developers, and game device manufacturers.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 762: Silksong SilksongEpisode 762: Silksong Silksong

There’s a Silksong in the air, with lots of SIlksong. But despite the Silksong, we have other non-Silksong stuff, including Virtua Fighter 5 R.E.V.O. World Stage closed beta kicking off on September 11.

The news includes:

  • Hollow Knight: Silksong causes server chaos on Xbox, Steam, and Nintendo as platforms grind to a halt
  • 42,000 Pokémon TCG Phantasmal Flames products have been swiped by a scalper group
  • Former PS5 console exclusive, Helldivers 2, now tops Xbox sales chart as Sony continues to dabble with its multi-platform strategy

Let us know what you think.

Microsoft Confirms Price Cut on 20GB Xbox 360Microsoft Confirms Price Cut on 20GB Xbox 360

If you’re considering the Xbox 360 console, or plan to buy the Xbox 360 Arcade Edition for USD $279.99 please take pause, until the Xbox 360 20GB models dry up, you can now purchase them for USD $299.99. As Microsoft has bluntly stated, get them “while supplies last.”

We’re sure Microsoft is going to take a hit in Arcade sales while these supplies last, but that’s the sacrifice you make for drying up a console SKU and removing it from the market. So, while you can save $50.00 now, you’ll also be able to get a new 60GB model for the same price as the original Xbox 360 Preimum at USD $349.99.

You’ll still be able to purchase the Elite for its epic price of USD $449.99 if you really need the larger disk capacity (120GB). This is an official statement, leading up to E3, so we’ll have to see what Microsoft plans to announce at the event.

Will Sony respond to the price cut now that this is official? Probably not, as the Elite price is the same, the only concern Sony may have is the disk capacity comes closer to their high end console solution.

(more…)

Little Big Planet – Release Date: October 21Little Big Planet – Release Date: October 21

If there is one time this year to pickup a PlayStation 3, it’s going ot be on October 21st when Sackboy jumps onto the scene with Little Big Planet. You don’t have to be a casual gamer to have a desire to play Little Big Planet and we’re sure to see that in upcoming reviews.

The question really comes down to, will Little Big Planet move consoles off the shelf? In theory, had the console been more reasonably price, you’d probably get a huge pop in sales. As it stands, you’re asking customers to spend above and beyond on a console just to play a 2D-Style platformer. No matter how fun the product is, and it will probably be fun in epic proportions, John Q. Public isn’t going to run out and drop large bills for the game.

Proof of that can be seen in the huge sales increase when Microsoft dropped their pricing structure. Gamers who were not current generation compatible ran out to pickup the console and the shelves went empty. No doubt Little Big Planet will move a few consoles, for those on the edge of PS3 readiness… but it won’t be long lived and it won’t be as epic as this title will.